Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 26-08-2004 , 07:18 AM
Registered User
Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 55

keeping the camera aiming at a object

Hi

How can I constrain a camera to keep "looking" at a certain object? I want to move the camera, but not having to worry about it's roll.

Thanks.


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 2 26-08-2004 , 07:34 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
if you create a "camera with aim" then you can parent the aim to the object you want to look at. Or you could do it with aim constraints which are just as easy.


Alan

Which version of maya do you have? I'll make you an example scene (and one for the other problem you posted too if you want)


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 3 26-08-2004 , 08:01 AM
Registered User
Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 55
oh.. I'm embarresed.. really, THAT easy.

Thanks a lot, ecsacly what I needed. I'm in 5, but theres no need for you to set up a scene, I get it.


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 4 26-08-2004 , 08:10 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
If you don't need it for animation purposes, pressing "f" with the selected object will frame it with the camera.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads