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 15-03-2004, 12:02 AM #1 chenard Registered User   Join Date: Nov 2003 Posts: 12 Thanks: 0 Thanked 0 Times in 0 Posts aiming a camera at a stationary object Stupid question i know, but im learning... how can i set a camera to look at something while it is going round a curve. i cannot get it to constrain properly. am trying all the cameras, and have been through some examples but im still stuck!
 15-03-2004, 12:05 AM #2 NNY Design Subscriber     Join Date: Dec 2003 Location: Salt lake city Posts: 158 Thanks: 0 Thanked 0 Times in 0 Posts key frame it looking at the object while it goes on the curve Chris __________________ An idea is delicate. It can be killed by a sneer or yawn, It can be stabbed to death by a joke Or worried to death by a frown On the right persons brow. -Charles Browers
 15-03-2004, 12:08 AM #3 chenard Registered User   Join Date: Nov 2003 Posts: 12 Thanks: 0 Thanked 0 Times in 0 Posts dont get it still....can make it go round fine. can you explain in simple terms how i can make it aim at the item ive created. cheers Last edited by chenard : 15-03-2004 at 12:14 AM.
 15-03-2004, 12:47 AM #4 Darkware Subscriber     Join Date: Oct 2002 Location: USA Posts: 1,172 Thanks: 0 Thanked 4 Times in 4 Posts Hmmm. I think in the INPUTS for the camera or the curve you should be able to see two values. Both of them control where the camera is looking. All you should have to do is keyframe these values correctly as the camera goes around the curve. For instance, at frame 5 look through the camera then alter the values to make it look at the object you want, then select the values in the INPUTS in the channel box and keyframe them, then go to frame 10 and do the same thing. Maya will transition inbetween frames 5 and 10 as usual. __________________ www.Darkware3D.com
 15-03-2004, 08:56 AM #5 Alan Moderator     Join Date: Oct 2002 Location: London, UK Posts: 2,800 Thanks: 0 Thanked 5 Times in 5 Posts Create a camera and aim rather than just a camera. That way you can key (or even parent the aim to) what it's aiming at and thus it will follow it. Alan __________________ Technical Director - Framestore Currently working on: Your Highness IMDB

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