Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-09-2004 , 06:01 PM
Registered User
Join Date: Jan 2004
Posts: 40

Use Background Shader

I have been playing with a shader called: Use Background. I read Maya's reference about it, but I still don't quite get it. Why is it called Use Background, when it seems to be a way to copy shadows into an alpha channel? Does anyone use this shader?

Kori

# 2 13-09-2004 , 06:06 PM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
you understand it perfectly..the use background is useful for when you use a real photograph as a background image and want to place geometry in the scene, you can then create shadows of your geometry in the background image and thus making it appear part of the original background.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads