Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 23-10-2004 , 05:46 AM
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Soccer Hall

I'm modeling a 3d tour of the Soccer Hall of Fame for their new website, I'm almost done with the shell of the building but I need comments and critiques, Thanks ;] And thanks MainLineX for fixing that shadow problem I haduser added image

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Last edited by bahearn81; 23-10-2004 at 07:17 AM.
# 2 23-10-2004 , 05:54 AM
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I plan to go from a rotating top view of the wireframe to a transition into the shaded and light render you see, after they are tweaked.


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Last edited by bahearn81; 23-10-2004 at 07:15 AM.
# 3 23-10-2004 , 05:55 AM
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# 4 23-10-2004 , 05:56 AM
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__________

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# 5 23-10-2004 , 06:07 AM
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wow! very nice. I cant really critique it because i dont know what the soccer hall of fame looks like...

# 6 23-10-2004 , 06:49 AM
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Originally posted by Billy_Cat
wow! very nice. I cant really critique it because i dont know what the soccer hall of fame looks like...

Oh yah my bad lol. Here's a quick grouping of the reference images I took to model from.

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# 7 23-10-2004 , 06:51 AM
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Some parts of the model I ellaborated on or added things too after given permission. Still cant beleive they said no to the stay puft marshmallow man. user added image

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# 8 23-10-2004 , 07:13 AM
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side by side

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# 9 23-10-2004 , 07:14 AM
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persp

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# 10 23-10-2004 , 07:21 AM
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wow, seems quite accurate. some of the side windows aren't exactly like they are in the pics, but i dont know if thats intensional...

# 11 23-10-2004 , 07:29 AM
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woa! its great! looks like the real building.user added image hope my render on MR would be the same as yours. can i have some tips on FG?thnx!
its really great!

# 12 23-10-2004 , 08:29 PM
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Originally posted by karlworks
woa! its great! looks like the real building.user added image hope my render on MR would be the same as yours. can i have some tips on FG?thnx!
its really great!

Hey, thanks. Actually Im using a plugin I got from highend3d called GI_Joe. It works really well, and you can IPR update your texures as you go along redndering ith maya software. I like it better then FG, you should give it a try ;]


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# 13 24-10-2004 , 03:11 PM
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