Mental Ray Render Error
When trying to render a specific scene using mental ray (and only with mental ray), I get this error: "Error: (Mayatomr.Geometry) : LeftHandShape, non-quadrilateral face in subdivision surface base mesh not supported, ignored."
The rendering process does not stop, but it only renders a black screen (blank).
Could someone please explain to me what this error means and how I would go about fixing it?
"We don't actually need to know that the main character has a past. All we need to know is that he has an objective and a lot of people are going to die and a lot of innocent inanimate objects are going to be destroyed and blown up before he can complete that objective."