This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
have to do a lot of java and C the next two weeks, propably there will be no update during this time.... cause iam very bad at programming
@ mainlineX thx for the poly count ...
@all
looking forward to buy my first simply maya tutorial - should be complete from scratch to texturing or even to animation.
Think i will specialize me to non organic modeling, maybe only special vehicles
yes... i also thought about the apache tut.. but its expensive and to massiv...
Cause I don't want to model an apache - thinking about a crane or so for my next model. and finishing the apache tutorial will last to long
maybe i will buy the assault mech tutorial... hopefully there is an animation tutorial planned for the future.
maybe i'll buy only a texturing tutorial, but there is still so much to learn about modelling... hmm don't know
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