This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I like the design alot. Only thing I have to say about it, is that the sholder area looks abit plain. Its just flat/round. Most everything else has alittle detail/definition here and there, but the shoulder. Im no mech/robot person tho...so it just may be me. ....Why is his head floating in the 2nd pic? What happened to his neck?
For now, only the head is with details, the rest of the body is very WIP. For the second pic.... the head is no connected with body-------- i know My mistake!!!
For the textures --- I don't think about that(for now). I need couples days to finished with modeling, and then i will think about this problem!!! But i will texture him 100%
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