This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
This is for the Machine Flesh book. This looks like it should be a very cool book. Your work easily earns you a spot in such a book. Which I'm sure won't be your last publicized work
Good on ya!
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