Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-07-2005 , 12:23 AM
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july/aug-Norm-Vladimir

im in.
daddy needs a new book...
cough cough *xsi** user added image

ill make a lonely [or evil] soldier of some sort... fearing to leave his post.. or whatever.

# 2 02-07-2005 , 08:03 AM
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This should be interesting. I haven't seen a lot of your work, but what have seen has been exceptional. Rock on!



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# 3 03-07-2005 , 11:22 PM
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# 4 04-07-2005 , 04:26 PM
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Woooowwwwwwwwwwww!!!!!

That's great!! My char is very far away from that...Hey, wait!! My scene will be so dark that nobody will be able to see details!!


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# 5 04-07-2005 , 05:30 PM
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Yet again a Norm shows us n00bs the way, great head detail and a nice initial render and texture in the pic attached...


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# 6 05-07-2005 , 01:42 AM
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# 7 05-07-2005 , 01:59 AM
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nice... reminds me of star craft user added image


gonna have to really up my game!


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# 8 05-07-2005 , 12:12 PM
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How many polys you have in your gun?


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Tibia is the best MMORPG that i've ever seen...xD
# 9 05-07-2005 , 12:21 PM
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really cool stuff, vlad, like usual. user added image

# 10 05-07-2005 , 12:37 PM
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Last edited by vladimirjp; 05-07-2005 at 12:40 PM.
# 11 07-07-2005 , 02:09 AM
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Hey Vlad.. Long Time.. been ok?

This is lookin real good man..
Impressive As Normal..
I've been watchign this on efor the last few days, and will continue to do so till the finished product comes about..

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# 12 09-07-2005 , 01:42 AM
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# 13 09-07-2005 , 05:19 AM
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# 14 09-07-2005 , 01:52 PM
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cool character design, vlad! user added image Keep it up!

# 15 10-07-2005 , 04:33 AM
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My only comment man.. is.. maybe his legs could be a bit longer?..
Might be the angles you shot at..but.. they look a little short to me..

other then that, i love it
Legend


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