Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I have created half of a complex polygon model. I duplicated it merging the vertices; but now I am left with this unwated border at the area where i have merged the two models (Like the old school ceramic piggy banks!!)
I have tried smoothing, but since the object is complex, it has left me with some unwanted results. I also tried playing with the vertices,but it didn't seem to do any good...
If anyone knows how I should approach this problem, I would truly appreciate an answer. Thank you for your time
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