Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 151 20-08-2005 , 07:23 PM
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update (small detail)

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# 152 20-08-2005 , 07:24 PM
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Metal sheet texture( with bumps map)

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# 153 20-08-2005 , 07:28 PM
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Now I wait for have my new pc for continue my projet ( Monday or Tuesday)


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# 154 20-08-2005 , 07:48 PM
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looks pretty nice Vim
hope you get your computer on time.

Dae


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# 155 20-08-2005 , 07:51 PM
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thx dae


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# 156 21-08-2005 , 02:43 AM
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That metal sheet texture is amazing! It's just missing some slight rust though. user added image


Nobody felt like avenging your death. Sorry.
# 157 22-08-2005 , 12:25 AM
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cool

# 158 22-08-2005 , 05:30 AM
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The Lunar Factory Inc .

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# 159 22-08-2005 , 12:12 PM
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Nice work. Did you convert the paint effects to polygons?

# 160 26-08-2005 , 06:17 PM
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Man, I think your scene is the best, in trems of modeling, I hope you finish this!!

Good luckuser added image

# 161 27-08-2005 , 11:21 PM
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update

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# 162 28-08-2005 , 02:15 PM
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sorry for dark render iM adjust it


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# 163 28-08-2005 , 03:46 PM
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Hey it looks really good, but yeah its alittle dark though.

I think when you get the lighting down just right this will be awesome!

# 164 28-08-2005 , 04:15 PM
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update (im add highlight of the cars )

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Last edited by vim; 28-08-2005 at 04:21 PM.
# 165 29-08-2005 , 02:13 AM
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Wow, very nice!!

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