SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Animation / Animation / skinning problem skin bound at different pose
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 30-07-2005, 07:49 PM   #1
ryuhayabusa13
Subscriber
 
ryuhayabusa13's Avatar
 
Join Date: Nov 2004
Location: New York
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
Unhappy skinning problem skin bound at different pose

Hi

does anyone for any chance know any tutorials to some rigging troubleshooting problems such as "skin bound To different pose?"
I had to stop animating my character because i noticed the hands were not attached to the joints, when i tried to bind them again, It gave me that error message. i tried a lot of things. Deleting the hand joints and creating them again and trying to reattach them again, but still the same error. My character is a robot, therefore i just parented all the joints instead of binding the skin. Then I built the hands last and tried using rigid bind.

Has anyone encountered similar problems when trying to skin their characters?
I apologize that i am a newbie and perhaps I should have posted this on the newbies section, but if anyone has had these kind of problems, figured it out and would like to share their solution, it would greatly be appreciated.
__________________
"It is Difficult to understand the universe if you only study one planet"
-Miyamoto Musashi-

Last edited by ryuhayabusa13 : 02-08-2005 at 01:58 AM.
ryuhayabusa13 is offline   Reply With Quote
Old 17-08-2005, 08:23 PM   #2
dazmanian23
Registered User
 
Join Date: Jul 2003
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
Default

try in animation mode to go skin/go to bind pose, then detach or fix whatever you need to fix.
dazmanian23 is offline   Reply With Quote
Old 18-08-2005, 03:17 PM   #3
ryuhayabusa13
Subscriber
 
ryuhayabusa13's Avatar
 
Join Date: Nov 2004
Location: New York
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks a lot. I also used the skin>Go to Bind pose and coundn't achieve the bind pose in my case, but but after a long time of trial and error, I realized that i had to delete the ik handles located on the wrist and arm joints for the skeleton to go back to neutral pose. That's how it worked finally. But thanks a lot for replying to my post. It is greatly apreciated.
__________________
"It is Difficult to understand the universe if you only study one planet"
-Miyamoto Musashi-
ryuhayabusa13 is offline   Reply With Quote
Old 19-08-2005, 12:32 AM   #4
lisa_ching
Registered User
 
Join Date: Jul 2005
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
Default

instead of deleting the IK you can also go to Modify>Evaluate nodes>Turn off all (or just IK)
lisa_ching is offline   Reply With Quote
Old 19-08-2005, 09:40 PM   #5
ryuhayabusa13
Subscriber
 
ryuhayabusa13's Avatar
 
Join Date: Nov 2004
Location: New York
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Oh that I didn't Know I could do. If i had known, it would have saved me so much time.
__________________
"It is Difficult to understand the universe if you only study one planet"
-Miyamoto Musashi-
ryuhayabusa13 is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem solving many dynamic objects in a pile? rohiniduggal Dynamics & Special Effects 3 14-01-2011 06:26 PM
Strange Problem - Unable to change attributes for multiple objects anthonysw3 Technical Issues 4 04-12-2010 10:56 PM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.