Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 03-08-2005 , 09:05 AM
nicdude's Avatar
Registered User
Join Date: Aug 2005
Location: berlin
Posts: 4

2 axis scaling

im a max user starting to learn maya as well!just installed the ple and assumably have the dummbest question ever!
wasnt able to figure out how to move or scale along 2 axis at a time!

...i guess user added image

thanks i advance, nicdude

# 2 04-08-2005 , 05:07 AM
Drought's Avatar
Join Date: Jul 2004
Location: Japan
Posts: 51
There may be another way, but this is the method I know of. Go to the input node in the channel editor, and select the two axes you want to translate or scale. Then use the middle mouse button (this is called a virtual slider) and drag back and forth till you get the result you want.

Many of life's failures are people who did not realize how close they were to success when they gave up. --Thomas A. Edison
# 3 04-08-2005 , 05:13 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
For scale, select the scale handle that you DON'T want to scale in and ctrl-middle click and drag.

for move, ctrl-click the axis you want to constrain to.

# 4 04-08-2005 , 05:35 AM
Registered User
Join Date: Aug 2004
Posts: 408
Nice little tidbit, thanks.

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