Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 15-09-2005 , 04:42 PM
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Hehe pretty kinky stuff... user added image


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# 17 15-09-2005 , 09:52 PM
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Originally posted by joed8349
You should think about changing the pose or something. I find it to be too common now - having a sexy girl "gazing at the viewer." What is the point, you are not trying to sell something. You should come up with a better pose for the model, and avoid having her just on a bed looking at the viewer.

Good luck on the photorealism.

</jealous rage> ?

Personally shaneh, i like your "homely" look to the scene, I think done well, the character will look in place in a mundane pose. I mean I'm sure she doesn't backflip off walls in her own bedroom or anything.

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# 18 16-09-2005 , 07:07 AM
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That all depends on whats going on in there... user added image

Anyways, can't wait to see how the model develops.


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
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Mar/Apr Challenge 2006 Entry and W.I.P
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Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
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# 19 16-09-2005 , 07:57 PM
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I could care less how you pose the girl.

I just thought there could be a better scene than having her sitting there on the bed looking into the camera.

# 20 16-09-2005 , 09:21 PM
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.. maybe its a demon bed...


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# 21 21-09-2005 , 11:16 AM
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Well after all of that and I'm bored.So,I'm going to recreate
Rygar.He will be transformed into a medieval/gladiator.
Much darker than the PS2 character.Heres a quick sketch of
a proposed Rygar.

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# 22 21-09-2005 , 11:17 AM
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PS2

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# 23 21-09-2005 , 11:18 AM
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the original

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# 24 22-09-2005 , 08:30 AM
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Head model WIP

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# 25 22-09-2005 , 08:31 AM
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Update

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# 26 22-09-2005 , 11:25 AM
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Helmet WIP

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# 27 22-09-2005 , 11:45 AM
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Its coming on fast shane, looking good user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 28 22-09-2005 , 02:08 PM
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Rygars new helmet.

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