Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 27-10-2005 , 06:17 PM
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hey, i just noticed. the copper area on the reciever ( the ear and mouth piece ) are quite neat...user added image

ps.
any attempts by simplymaya members at advancement into the fascinating and all-encompassing subject of female anatomical research is always welcome..


Last edited by utpal; 27-10-2005 at 06:37 PM.
# 32 28-10-2005 , 01:03 AM
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sweet, yes thanks for that. I will do that.
Thanks for the crits.. user added image


There's nothing normal about normals. In FACT i think the are abnormal.
# 33 28-10-2005 , 01:11 PM
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lol, yes if you ever want hits on your wip, just post (nudity) in your title user added image

Well ive finished. I will post a larger image in the finished forum.

Thanks for the crits.
expecially you utpal user added image

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There's nothing normal about normals. In FACT i think the are abnormal.
# 34 28-10-2005 , 04:57 PM
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thanks a lot to you too, nick. you know it works both ways...

user added image

# 35 04-11-2005 , 09:11 AM
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That's looking cool. I have an old telephone in my house but it was never something I thought of modelling.


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# 36 04-11-2005 , 12:04 PM
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could you change the angle of the render a bit it looks as if the phone wer a picture stuck over ther.... totally 2d view make it a bit 3d


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