Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 25-10-2005 , 09:05 AM
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how to save output file in png alpha supported format

hi,
i could output the rendered scene and save it in PNG format, could i know how to save it in PNG with alpha supported format? like what we could do in 3d studio max?

thank you in advance.


Last edited by nowonder; 25-10-2005 at 05:48 PM.
# 2 28-10-2005 , 08:25 PM
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I found no way, but I´m no pro. you could use targa instead and convert it later with photoshop or any other program.


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# 3 29-10-2005 , 02:16 AM
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k, thanks falott
btw, ur girl model look nice , i just check on it.

# 4 29-10-2005 , 02:34 AM
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Tiff does Alphachannel too I believe...

Though I personally use Targa because you can then string them together in Quicktime Pro to make a movie with an alpha channel (that can be imported to after effects).

Thank you Steve Jobs (Jobbs?)

# 5 29-10-2005 , 03:54 AM
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ya

i made a little bin and save it in targa then using the paint shop pro to convert it into png, wow... nice trick!! :attn: :attn:

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# 6 29-10-2005 , 03:59 AM
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You know that only works in Firefox, right?

# 7 29-10-2005 , 04:15 AM
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i am using opera, and it shows those alpha channel

but IE doesn't seem to support this user added image :hug:

# 8 29-10-2005 , 08:51 AM
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yes, IE is quite a heck.


everything starts and ends in the right place at the right time.
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