Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 08-11-2005 , 09:29 AM
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Okay here we go. The first pic of wip...

I did the face pretty quick but started realizing that I just wasnt getting the flow right. So I spent about an hour reseting edges to get the flow right. Here is where I am with just a pic of the face thrown on.

Im tired :zzz: Im going to bed.

Later

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Last edited by papalatistudios; 08-11-2005 at 09:34 AM.
# 17 08-11-2005 , 09:32 AM
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pic2

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# 18 08-11-2005 , 10:00 AM
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Man, hopefully that body texturing wont kill you. I had a few tuts on "fuzzy" texturing, but sadly I lost them.

# 19 08-11-2005 , 11:07 PM
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A little more work...I swear if I would just setup my image planes correctly the first time I would get more done.

Quick planar mapping and mirroring to help...

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# 20 09-11-2005 , 12:31 AM
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Pic2

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# 21 09-11-2005 , 12:32 AM
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pic3

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# 22 09-11-2005 , 01:58 AM
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Another Hour.

Again only mirroring geo and tex for whole look.

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# 23 09-11-2005 , 02:00 AM
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# 24 09-11-2005 , 02:01 AM
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# 25 09-11-2005 , 02:02 AM
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# 26 09-11-2005 , 02:12 AM
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I think your entry is turning out alot better then what you first origionally thought. For the fuzzy texture look on the body, look for tennis ball texturing tuts. I think the Alias website has one, and I think ( not shure though ) highend3d.com has a tennis ball shader you could look at to see how they did it.

# 27 09-11-2005 , 06:16 AM
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About another 30 minutes or so of work.

Through the box in there to give me a break from her.

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# 28 09-11-2005 , 06:17 AM
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Still trying to figure out how to do the yarn hair.:headbang:

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# 29 09-11-2005 , 06:18 AM
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She still has a long way to go!!!!user added image

# 30 09-11-2005 , 02:03 PM
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Very nice progress! Looking forward to seeing this one develop.

Dave

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