This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hey guys, what car do you drive when you're not warming up the chair trying to get that smooth surface, tweaking animation curves, setting up the shading network, play wit FG and GI...somebody stop me...good loops, control over the particles....
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