Hey pplz i hav another problem, i've been having trouble trying 2 keep my skeleton with my model. After i make the skeleton i want 2 bind it with my model, i select Skin => Bind Skin => Smooth Bind and it works great until i try 2 move a part of the model, i'll select a joint to move and its like the skeleton moves half as slow as the model and the model also streches and looks non realistic. i think the non realistic look is because i havent set any limitations on any joints but i still get the leap frog effect. in simple terms i try moving a joint and it leaps out of the model.. I've looked through the forums and through maya help but i cant find an answer (if theres somthing in the forums about this plz tell me, i've also looked through the free tutorial (Skeleton basics part 1, if any1 no's where i can get another part wich may help me plz tell) , if ANY1 out there could giv me a hand it will b much appreciated and i'll return the favour..