This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Theyebrows are modeled as if it was already rigged in fact. Well, that's some angry facial attitude which brings the eyebrows down over the eyes.
It's close to the pic from Kong clearly , but it's also true you'd better model with some neutral attitude first. So, relaxing the major angle edge them a bit upwards.
Then , sculpt a copy to set attitude.
Hope that helps in comprehension
With the nose, i just don't see, i like it so far (except missing bridge).
I like it you could try adding some wrinkles on his forehead to make him look meaner... Just a suggestion. also, i think that the bottom lip should be a bit fatter. Keep up the good work though.
"If Less is more then think how much more more would be..."
i think its lookin superb pal, looks real mean n scary, just something bout the nose aint right, needs to be nessled into the face more its almost stuck on hope that helkps
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