Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 08-01-2006 , 08:53 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Aight, heres an update.

Attached Thumbnails

Live the life you love, love the life you live
# 17 08-01-2006 , 09:30 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Awesome, now I think I have the shape down, pretty well. Next up the nose + basic ear shape, then off to maya!

Attached Images

Live the life you love, love the life you live
# 18 08-01-2006 , 09:36 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Starting to look like a dog all right.

# 19 08-01-2006 , 10:02 PM
cris007's Avatar
Registered User
Join Date: Apr 2005
Location: Romania
Posts: 192
Very nice Matt... keep it up. user added image

# 20 08-01-2006 , 10:55 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks guys. I made the nose, time to do the ear and go to Maya! I dont know... I might keep it in Max to Pelt Map it, Max's relax algorithms are excellent.

Attached Thumbnails

Live the life you love, love the life you live
# 21 08-01-2006 , 11:07 PM
Pyrus's Avatar
Subscriber
Join Date: Mar 2005
Location: Fries Fries Fries
Posts: 101
Really cool start Mat.

I can't wait to see how you deal with these long hairy ears user added image
Great choice, i wouldn't dare such model today but i'll stare and drink while you post progress user added image

# 22 08-01-2006 , 11:12 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks! As for the ear fur... I dont know. I might end up using Maya hair for it :p as it has a bit too much of random direction going fur for my liking. I will try any thing I can though. Update coming soon.


Live the life you love, love the life you live
# 23 08-01-2006 , 11:45 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
I think I'm almost done with the actual modelin

omg, those ears were SO HARD... if my headache is gone in less than month ill be very surprised

Attached Thumbnails

Live the life you love, love the life you live
# 24 08-01-2006 , 11:56 PM
Pyrus's Avatar
Subscriber
Join Date: Mar 2005
Location: Fries Fries Fries
Posts: 101
:attn:

Yeaaaah, i got headache with you dude. That kinda ears are quite difficult i'm sure of that.

I think you can just bring all the ear a bit more down, so that their weight would be more obvious at head junction.
There, it seems he plays "Marilyn Monroe in the wind" :blush:

But the ears are pretty well achieved to me. Nice nice nice user added image

# 25 09-01-2006 , 01:15 AM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Alright, listening to you, pyrus, I came up with this. This will be the final before UV mapping it.

Attached Thumbnails

Live the life you love, love the life you live
# 26 09-01-2006 , 01:22 AM
Pyrus's Avatar
Subscriber
Join Date: Mar 2005
Location: Fries Fries Fries
Posts: 101
Yeah that's great to me now.

Nothing to add except the too thin curved edge, near the top.
Well, where the ear bends 45° i mean. Minor update user added image

Really cool dog.

(no more modeling at nose ?)

# 27 09-01-2006 , 01:45 AM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
NOOOOOOOOOOOOOOOOOOOO

My pelt map from Max got killed!

Attached Images

Live the life you love, love the life you live
# 28 09-01-2006 , 01:53 AM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
haha:p nice job at modeling:attn: :attn: :attn: :attn: :attn: :attn: :attn: user added image


Environment Artist @ Plastic Piranha
www.joopson.com
# 29 09-01-2006 , 03:28 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I think the modeling could go further still

# 30 09-01-2006 , 03:32 AM
mc-fleury's Avatar
Registered User
Join Date: May 2005
Location: canada
Posts: 914
its a good start so far, still need a lot of tweaking.get rid of that triangle near the corner of his eye.anyway with fur,it will surely looks way betteruser added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads