My second question is, of course, related to those very troublesome trimmed surfaces. In the rebuild surfaces options i've noticed the trim convert feature. I checked the documentation but all it says is that it "Rebuilds a single-region trimmed surface (with four boundary curves) into a non-trim surface." I tried on a trim surface (the hexagonal bolt one for instance

So how exactly does it work? Because it would be real nice if i could convert a trimmed surface into a normal patch again. That would mean it could also be trimmed multiple times, which would be nice.
I would appreciate any help, as these nurbs seem to be really complicated.