Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 19-05-2006 , 10:39 AM
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Join Date: May 2006
Location: Thailand
Posts: 8

I have a problem with Attach, Rebuild, Detach surface.

When I want to build the detail of the surface, at first I detach the section of the surface that I will use to add more details and I use like duplicate curve surface to make the same shape of the isoparm on the surface but when I modify using Boundary tools and rebuild it ...the shape of the modify surface started to change a little bit so it didn't match to the surface where it detached from...I try to attach it but it is not a good way because it didn't turn back to be smooth as before even I have already use Global stitch but it still have some gabs.... is their any other way to make the modify surface to fit to the neighbor surface as before?

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