This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
yo guys im thinking i may try my hand at this comp, nothing to lose :attn:
Can i get away with using this as my subject?
Im sorry about the size i dont have ay software to resize it with, :headbang:
ok i will, i got exams till end of this month but after thatim gonna go for it, how would you suggest doin the tenticles, you reckon all individually modeled or some sort of fur?
im not sure that curve tool will do cos although ive never properly used it i noticed you can only curve it in 3 place which wont be enough for that model.I dunno any suggestions anyone??
You can curve it as much as you like, you just need at least 3 points to draw the curve (I think), and I'm not sure curves are renderes as a standard. If curves can't be rendered you could just extrude a very small circle along the curve though...
Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
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