Integrating 3D models with photography
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# 1 17-01-2006 , 06:51 PM
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Jan/Feb - Noob - jhubbard

yo guys im thinking i may try my hand at this comp, nothing to lose :attn:
Can i get away with using this as my subject?
Im sorry about the size i dont have ay software to resize it with, :headbang:

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# 2 17-01-2006 , 06:52 PM
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Id say its all his head so can i do it all? I know its cheeky and im really sorry bout the size, but itlooks so damn cool:bandit:

# 3 17-01-2006 , 07:26 PM
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nah, sorry, but I think that's pushing it a little

# 4 17-01-2006 , 08:54 PM
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o that sucks, i might just do it anyways but not for the comp cos it looks soo cool but

# 5 18-01-2006 , 08:32 AM
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Thats the worlds most poisonous animal right ??


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 6 18-01-2006 , 09:16 AM
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not sure do u mean a box jelly fish? cos this one is called somrhing wierd its not one of them ill try find the name

# 7 18-01-2006 , 05:06 PM
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That is going to be really cool to model. make sure you keep us updated with your progress.

# 8 18-01-2006 , 05:51 PM
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ok i will, i got exams till end of this month but after thatim gonna go for it, how would you suggest doin the tenticles, you reckon all individually modeled or some sort of fur?

# 9 18-01-2006 , 06:12 PM
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I'm afraid I am new to maya, so I am not sure - I would guess using maybe the cv curve tool, though I am sure that others have better suggestions.

# 10 18-01-2006 , 06:55 PM
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im not sure that curve tool will do cos although ive never properly used it i noticed you can only curve it in 3 place which wont be enough for that model.I dunno any suggestions anyone??user added image

# 11 18-01-2006 , 09:16 PM
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You can curve it as much as you like, you just need at least 3 points to draw the curve (I think), and I'm not sure curves are renderes as a standard. If curves can't be rendered you could just extrude a very small circle along the curve though...


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