Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-04-2006 , 12:26 AM
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Woot!:attn: I'm actually going to give this contest a shot. I'm a little late, but I think I could work within a month (hopefully).

I'm going to make a US Nimitz-class aircraft carrier transform into some kinda dude.


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# 2 01-04-2006 , 12:45 AM
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Sketch and Reference Pics



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# 3 01-04-2006 , 02:04 AM
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Ha ha - nice idea Insanity Project - Good luck in the contest!

Now get to work!

# 4 03-04-2006 , 08:28 AM
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good luck then...
this looks like a very hard and detailed project.


A pint of example is worth a gallon of advice!!
# 5 04-04-2006 , 12:33 AM
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ok wow. I'm behind. Got to get to work. I've gotten the basic structure, but can't really find any close shots of carriers. Will put up my screeny tommorrow.

Looked around at other peoples' stuff, and it all looks really good. Hope I can learn something from this.


<a href="https://insanityprojects.tripod.com">Insanity Projects</a>

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# 6 04-04-2006 , 08:04 AM
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Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 7 08-04-2006 , 07:08 PM
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# 8 28-04-2006 , 10:41 PM
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yea...I'm out. I've been too busy to get any substantial work done on this project, and I know I'm not good enough to do it in 2 days. I'll probably finish this out though, it'll be fun. Good Luck to all the others!


<a href="https://insanityprojects.tripod.com">Insanity Projects</a>

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