Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 28-04-2006 , 03:25 PM
InvaZimm's Avatar
Join Date: Apr 2003
Location: Florida
Posts: 61

Faces with zero map area Problem

I'm trying to clean up a model and have got it primarily finished except for one thing. I've run the Polygon Cleanup Tool in order to only select any problematic areas. I have some faces that were selected with the Faces with zero map area option. In order to make sure that these newly resulting faces were mapped I ran Automatic Mapper on them, then placing them back into their specific positions with the rest of the already placed shells.
After running the Cleanup Tool once again I still receive the same results. In order to check this I went back and used the Automatic Mapper once again, then ran the Cleanup Tool once more without moving the UV's . This actually results in no selected faces.

I've never come across this before so was wondering does anyone know of a reason why this is happening and what's the best way to work this problem out? Thanks.

John 'Zimm' Zimmermann
Setup Artist

“Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." - A. Einstein
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