This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I posted some images of an environment of a cabin I made a while back. I've done a lot of updates and changes so I thought I'd put some new images out there. Any advice and comments would be greatly appreciated. I am still trying to get the subtle touch of realism. The images are rendered with final gather and global illumination.
it's looking very good - my only criticism would be that everything looks just a bit too clean - I think you need to scuff things up a little - just to give the impression that somebody actually lives there.
I've been trying to figure out how to do that. I guess I could add dirt to the textures or put more junk on the table. The hardest part of this is been trying to find a way to get rid of that GC look. if anyone has successful experience with this, please give me some advice ow to pull it off.
I don't have any experience myself, but I might try adding a few minor details - like a coffee cup stain on the table, a slight depression in the seats where people have been sitting, a fold in the corner of the rug or an open magazine sitting on the couch. I also think that just offsetting some of the furniture so that it does not look so acurately placed will help a lot too - like the four chairs - I might place them a little less precisely.
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