# SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / Reversing edge direction while appending to polygon
 Register FAQ Members List Calendar Mark Forums Read

 13-07-2006, 09:32 AM #1 Ph0N37Ic5 Registered User     Join Date: Oct 2005 Location: Australia Posts: 45 Thanks: 0 Thanked 0 Times in 0 Posts Reversing edge direction while appending to polygon I'm trying to fill the area between the two red lines in the picture. What you are looking at is the end of two polygonal shapes that are combined together. The main problem for me at this point is getting the directions of the inner tube to be the opposite of what it is for the outer tube. Also I have a problem getting the append to polygon function to place things as I want them. So two questions: 1. How do I get the arrows on the edge of the inner tube to be the opposite direction of those on the outer tube? 2. Is there any way to prevent Maya from adding its own vertices (they are almost always in the wrong place, although that might be me not entirely understanding them 8) Any help on the matter would be wonderful. Attached Thumbnails   __________________ In the begining God created a whole lot of rigid bodies, and set some motion paths. He also set the lighting.
 13-07-2006, 11:16 AM #2 pbman Subscriber     Join Date: Mar 2005 Location: London Posts: 1,135 Thanks: 0 Thanked 0 Times in 0 Posts y dont u just extrude the edges of the inner 1 an merge the verts with the outer one __________________ Now at SMU doing BSc 3D Computer Animation so its hard to get on here My wire render tut http://forum.simplymaya.com/showthre...threadid=20973
 13-07-2006, 02:02 PM #3 Ph0N37Ic5 Registered User     Join Date: Oct 2005 Location: Australia Posts: 45 Thanks: 0 Thanked 0 Times in 0 Posts Because that doesn't give a satifactory result either. Seems that I need to flip the direction of the edge for the inner tube to make this work also. 8/ Attached Thumbnails   __________________ In the begining God created a whole lot of rigid bodies, and set some motion paths. He also set the lighting.
 14-07-2006, 01:07 PM #4 Ph0N37Ic5 Registered User     Join Date: Oct 2005 Location: Australia Posts: 45 Thanks: 0 Thanked 0 Times in 0 Posts I ended up reversing all the normals, something I should probably have done from the start. It worked out quite nice. __________________ In the begining God created a whole lot of rigid bodies, and set some motion paths. He also set the lighting.

 Posting Rules You may not post new threads You may not post replies You may not post attachments You may not edit your posts vB code is On Smilies are On [IMG] code is On HTML code is Off

## \$34

Month-to-month billing

## \$87

Billing every 3 months
 \$29/month Unlimited access to all videos Project files to download Easy to cancel at anytime Save \$5 per month or \$15 in total compared to monthly billing with this package.

## \$288

Billing every 12 months
 \$24/month Unlimited access to all videos Project files to download Easy to cancel at anytime Save \$10 per month or \$120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.