Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I want to keep the same sort of feel to this new picture but there will be some basic detail in the scene. Hopefully I will get this finished, my track record isn't great so far!!
Not much to show yet but I might as well start somewhere!
good start so far ..I cant wait to see the progress on this one ...specially with the cube people ... really mat ..genius with coming up with the cube people
Yeah I like the cube people too but I can't take credit for their design, only how I colour them in. Douglas Coupland, as far as I know designed them for his new book 'J-Pod'. I just thought that it would be cool to model one and use it in a scene, once again my idea has spiralled out of hand (in my brain) with possibilities, let's hope that I finish it!!
wow ..you are a fast one ...modeled that great ..I am looking at a video here at work ..heheh ... looks great .. I am impressed ..are you modeling all in poly or nurbs ?
Cheers mmoore, I'm not that fast really, the model's just a basic representation of the scenery so I don't have to put that much work into it. As always it's poly modelled, I'm still a bit scared of nurbs!!
I generally use 4 segments, the offset distance is set to 0.2 on this part but it really varies depending on the size of the object that you are bevelling, it's really best to play around with the settings. Click 'Apply' rather than 'Bevel' once you've set the tool that way you just have to hit z and try another setting if you're not happy with the result.
Here's an update after duplicating the chair and doorway a few times....
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