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# 1 09-09-2006 , 11:01 PM
Registered User
Join Date: Sep 2006
Location: amsterdam, holland
Posts: 2

perspective/camera render

hi everyone,

i seem to have this problem..

when i try to batchrender a scene using my camera,
it starts making a clip of the perspective view
(which doesn't move at all) and then makes the clip
of the rendering camera. what causes this?
it takes a lot of my rendering time...

in my renderglobals i've selected the camera,
and the camera itself has been made renderable...

secondly; i cant render to quicktime, it is not in the
available image format list; eventhough i've got
quicktime pro installed (running windows though)
and i cant seem to find an appropriate plug-in

and i've read already that it probably is better to render
an image string and than convert it to a movie.

what is the best image format to do that, and what is the easiest program; seing the fact i'm facing a deadline soon.

Help would be highly appreciated, thanks already

Steef

# 2 10-09-2006 , 01:22 AM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Hi,

To try to answer you questions:

Your first issue sounds like an issue with the render global settings. Post a screen shot of this to assist whats going on.

Maya only supports rendering into an AVI file, but no one recommends doing this ever... It is quite poor quality.

You have Quicktime Pro and I use this also for creating mov files of my animations/scenes. Best bet is to render out tga or tif (file format varies from person to person) files and get Quicktime to open the Image Sequence and then export it as a mov file or what ever your choice is.

Hope this helps.


Chris (formerly R@nSiD)
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# 3 10-09-2006 , 02:08 AM
Registered User
Join Date: Sep 2006
Location: amsterdam, holland
Posts: 2
thanx ransid for the quick reply

thanx to a tutorial i did i managed to render to targa
and use videomach to compile it to a mpeg..

but i still face the problem of the camera,
it seems that it basicly wants to render al renderable
cameras in the drawing.

here is a screenshot of my globals:

hope you can find the error..
thanx again

steef

Attached Thumbnails
# 4 10-09-2006 , 02:22 AM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
The Camera Setting states Camera_1:Camera Path. Can you ensure this just says Camera_1. Also increase your frame padding to 3 some software has issues with dealing with files that do not have leading 0's.


Chris (formerly R@nSiD)
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When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)

Last edited by R@nSiD; 10-09-2006 at 02:24 AM.
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