Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-07-2011 , 04:47 PM
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Join Date: Jul 2011
Posts: 1

How do I render very large images in Maya?

Hi, I'm new to this forum and need some urgent help!

Does anyone know how to render out really large single frame images in Maya 2010? I'm sure it's called something like Render Tile. This renders the frame into lots of segments which can be stuck back together in Photoshop. The image I need to render is about 2m x 2m at 300 dpi poster.

I have rendered images at 13000x13000px before with normal batch render, but I think the scene I'm working on now is going to cause issues as it's quite complicated with a large amount of polygons. I'm trying to render using Maya Software and raytracing.

I have seen a few people talking about using Mel script to achieve the render tile, but I just can't seem to get it to work. e.g.

render -r mr -reg 1 1499 1 999 -im part1 F:\My-docs\maya\projects\QQR\scenes\Warehouse\scene.mb
render -r mr -reg 1500 2999 1 999 -im part2 F:\My-docs\maya\projects\QQR\scenes\Warehouse\scene.mb
render -r mr -reg 1 1499 1000 1999 -im part2 F:\My-docs\maya\projects\QQR\scenes\Warehouse\scene.mb
render -r mr -reg 1500 2999 1000 1999 -im part2 F:\My-docs\maya\projects\QQR\scenes\Warehouse\scene.mb

I get the following error when running this in Script Editor:

// Error: render -r mr -reg 1 1499 1 999 -im part1 F:\My-docs\maya\projects\QQR\scenes\Warehouse\scene.mb
//
// Error: Syntax error //

Can someone explain step by step exactly how to do this. I haven't used Mel script before, so I'm not even sure I'm placing the script in the correct location!

Many thanks.

Dan

# 2 01-08-2011 , 09:09 PM
LauriePriest's Avatar
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Join Date: May 2003
Location: London
Posts: 1,001
Thats a DOS command for rendering in mental ray.. which you should do since its more memory efficient.

Should work fine if you use it in a command prompt.


FX supervisor - double negative
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