Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-08-2006 , 11:17 PM
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Mapping problem.. can't see my texture map

okay so i finally mapped the model.. so i made my texture map in PS loaded it on the blinn material.. and the blinn material reacts as if my map wasn't there although the preview look like all is fine... also if i use use checkers on a lambert all i see is lambert??? look

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# 2 07-08-2006 , 10:38 PM
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try pressing 6 to activate hardware texturing.


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# 3 08-08-2006 , 12:20 AM
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yup that's the one! thx for the reply

# 4 08-08-2006 , 04:28 PM
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sure! user added image


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