render layers problem
I read the docs + ragecgi´s + some other threads but couldn´t find any solution. as I´m new to rendering with layers I guess there´s something I am missing.
I have a complex geometry setup where many parts are covered by each other. I´m using the glare shader on my camera and need to render crystals and the lamp cage separately cause glare affects all parts of the scene at once. which results in - crystals are good, chrome is completely blown away.
so, when rendering without render layers I get the 1st image. when rendering with render layers to a PSD layered format the chrome cage is ok but the crystls are allmost invisible like in image 2.
in case anyone has any idea how to render them separated and compose them in the post, please let me know.
everything starts and ends in the right place at the right time.