Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 27-08-2006 , 07:00 PM
j5ive's Avatar
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Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
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Still motion path problems?

How do i stop a camera along a motion path for a few seconds and pan around the scene, then let it carry on along the motion path, similarly how do i slow down the camera along parts of the motion path?

Thanks for your patience.

Mike


If you believe in telekinesis, raise my right hand.
# 2 27-08-2006 , 09:11 PM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
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i think for the first portion of your question, what i would do is render it out in two passes - with two identical curves, but one ending where you want the camera to then pan around, and the other starting at where the camera panning stops...

as far as the second part i'd have to get back to you, but i'm sure you can fiddle with your camera's animation curve in the graph editor.


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