Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-11-2002 , 05:59 PM
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Free sketeton tutorial - next week

Free sketeton tutorial -

I have been getting together a little demonstration on putting together skeletons for your modeled charactor, this will cover the basics like

adding joint, removing, editing joints, rotation limits and things like that...It will also talk a little about the ik handles and such

So I hope this is some use to some of you guys.. it will be released early next week in the free area so look out for it user added image

# 2 24-11-2002 , 06:02 PM
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Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
# 3 24-11-2002 , 07:06 PM
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great, there is so much to learn in maya. hope i can keep up with it user added image

# 4 25-11-2002 , 12:04 AM
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Excellent! I am always up for mare tutorials:p

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# 5 25-11-2002 , 12:50 AM
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excellent Kevin, cant wait to see it.

# 6 25-11-2002 , 02:00 AM
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superb!!!! another free tutorial to keep myself busy and to shutup and learn something!!!

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