Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-10-2006 , 05:51 AM
erikober's Avatar
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saving selections

Hi.

Is there any way, after tediously picking/selecting faces, vertices, etc.., to then save that selection and regain that selection later on, rather than having to pick through them again?

Perhaps it's not possible, since changing the geometry would then alter the existence of those selections?

Thanks.

# 2 03-10-2006 , 06:58 AM
Dann's Avatar
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Well the answer is yes, you can save selection sets. Once you make your selections, you save your set in the menu item Create>sets>set.

However, you are correct in that if you make a set of vertices or polys, and then change the models, your sets may become invalid.

I hope this helps.

# 3 03-10-2006 , 07:28 AM
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Perfect. Thanks!

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