Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 25-03-2007 , 08:18 PM
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Join Date: Mar 2007
Location: NE England
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Aye, I still get trails, but they disappear as soon as I release the mouse button, so all is good.

Heh, make sure you remember to widen the neck cylinder before you do the detach and delete at the back of the head. I didn't notice that bit the first time round... It's a truely awesome tut so far thogh :bow:

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