This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
well here's my latest project, i wont get another chance to work on it for a couple days seeing as i have some exams to write, but this is what i have so far. Ive been working from an image, i only have a side profile since i didnt draw it myself, and i like the way its turned out so far from the side, but it doesnt look quite right when you look at it from the front, i know somethings wrong but i dont know how to fix it, i believe the hips are too wide but narrowing them make the legs look odd.
I don't think you need to worry to much about the shape, remember most girlies are wider at the hips. Have a look at some anatomical images of naked women (put ya tongue back in not porn).
I think all you need to do is think curves, just shape those hips a tiny bit so they are not quite so abrupt.
Tickety boo and ta ta for a bit...
Gazzamataz
https://www.gazzamataz.com
less study more modeling I say ...this is a very good start to what could be a great finished model.
I think if the legs were little less wide then you could narrow the hips slightly if you wanted.
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