Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I've mapped a poly plane with a texture file of some text on a black background. when I render it looks like what I'm looking for. The only thing is I would like to have the text (which is a light blue) to glow. Can this be done? I've make a grayscale copy of the text texture file and tried setting that to the input of the glow intensity but the copy won't glow.
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