This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I found in the web filter forge, a program for computing Normal Maps.
But where do I insert a normal Map in Maya?
Is there a specific Material for that input channel?
I road an article in the Anno 1701 community, that normal Maps are used to save Polygons! They said that they render a poly cube to a sphere through the normal Map!
It gives much more Detail with the Map.
A bump or Displacement Map don´t realize that!
open your browseropen your preffered search engine(like google) and type in; 'normal mapping".
When the search is completed you will find a lot off tutorials and explanations on normal mapping.
Btw you don't need an external program to generate a normal map in maya.