I liked the water you had before. Looked very natural so please keep it
My only complaint would be like said the character pose and some of the model. Remember with the pose things should look to be affected by gravity so shoulders should be lower etc. The breasts also look unnatural and should be a more 'tear drop' shape like in the original image.
I have sorted out the pose but am having trouble moving the hair into place. I have created the hair using curves but when I select everything and try moving it the curves are not following properly. I assume this is why once I get the hair where it should be in the viewport it is rendering as if it is where the curves are. If anyone can help fix this problem it would be much appreciated.
Yeah these are all areas I plan to work on. The whole arm and hand are just biped at the moment and I will pose when I get time. With regards to the eyes she does not have any at the moment and I will add them once I get the rest sorted.
The main problems I really need to get sorted are the ones you have mentioned though Aran as I feel these are going to prove the most difficult.
Thanks for your thoughts they are much appreciated.