This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
It's geared toward Max users, but the shaders should still work just fine I believe.
mmm... fruit tarts...
oh yeah you may want to look at maxwellrender.com if you decide to render with it.
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."
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