Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 08-02-2003 , 06:43 AM
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Curved Sword WIP

No more watermark for me.

Here is a curved blade. I didn't follow any particular design, just threw it together. Comments welcome.

The blade is made from lofted NURBS circles and the rest of it are polygons.

I have no idea how I am going to texture this thing though.


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# 2 08-02-2003 , 09:54 AM
Kevin
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very nice shape!! looking crisp ..nice lines!

great start

# 3 08-02-2003 , 06:14 PM
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Looks very nice. Lots of swords in the WIP recently, someone should get some other medieval weapons up there e.g. maces and axes! user added image

Alan


Technical Director - Framestore

Currently working on: Your Highness

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# 4 08-02-2003 , 11:40 PM
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Thanks for the comments, guys.

Going to tweak it a bit more, then take a stab (Ha!) at texturing.


https://www.darrylworley.com/

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# 5 09-02-2003 , 05:43 PM
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what is the scale of it? cannot really make out if it is a short or long sword, a one or two hander. if it is a short sword, one handed, then the blade is maybe too short, and the grip is too thin. if it is supposed to be a two hander, the blade might be a bit more wide, or you break the blade as you have a lot of power with 2 hands.

just my $0.02

# 6 09-02-2003 , 07:08 PM
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Hmm...hadn't really thought about that when I was putting it together. I guess it would be a two-handed sword.

It is thicker at the spine, and since it's curved, it would be designed for slicing so it wouldn't matter how wide the blade is.

I guess it's a mutant variation on the katana...


https://www.darrylworley.com/

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# 7 09-02-2003 , 07:19 PM
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I really like the designs from the Lord of the Rings movies of the Elven weapons.

Very nice lines and styling.


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