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Old 23-04-2008, 11:42 AM   #1
Eelco
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Question checker texture blurs in viewport and UV editor

Hey all,

I created a lambert shader with a 2D checker texture applied to the color. When I applied it to part of my model, the checkers look very blur. Other textures show great in the viewport and UV texture editor. There must be some setting I overlooked. Any ideas?

Cheers.
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Old 23-04-2008, 12:13 PM   #2
gster123
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Up the hardware texture resolution in the lambert shader
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Old 23-04-2008, 12:26 PM   #3
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and the 1st price goes tooooooo, gster123!!!

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