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Old 19-06-2008, 09:57 PM   #1
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Default simulating muscles in maya


I am looking for some tutorials concerning the simulation of muscles in maya!

Does anyone know some good tutorials for me?

Thanks in advance

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Old 20-06-2008, 02:39 AM   #2
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What version? 2008 Ext 1 has muscle built in, you need to be a gold member to get it though.
"No pressure, no diamonds" Thomas Carlyle
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Old 07-07-2008, 05:43 AM   #3
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I'm using maya 2008 but I am not a gold member...

are there other ways to simulate muscles in maya?

I'm searching for tutorials...
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Old 07-07-2008, 06:04 AM   #4
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i beleive the tutorials talk about using spheres as deformers or something like that

take a look at the tutorials that came with maya, i swear i saw it mentioned in there
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Old 07-07-2008, 07:15 AM   #5
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The old way of sumultaing muscle in Maya was a total pain in the a**e to set up and would have been dealt with by either the modeller or rigger.

As far as I ever read deformers were used to push and pull spheres or created objects using SDKs and MEL (i think) to allow a bone joint to bend and at the same time deform the muscle, then the outer layer of skin would be forced to react using soft bodies ( i may have this totaly wrong, but this is how I read it).

May help and http://video-tutorials-kovach.blogsp...e-rigging.html may help...
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Old 07-07-2008, 09:56 AM   #6
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if you do have have 2008 exp1 then theres a digital tutors tutorial in the rigging section
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Old 18-07-2008, 04:13 AM   #7
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the muscle module is quite complicated.., the 'old' way is easy.., but too much to explain.., yes, set driven keys on geometry scale under the 'skin'
take it easy and life will be easy
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