SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / simulating muscles in maya
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 19-06-2008, 08:57 PM   #1
hellraiza
Registered User
 
Join Date: Oct 2007
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default simulating muscles in maya

hi!

I am looking for some tutorials concerning the simulation of muscles in maya!

Does anyone know some good tutorials for me?


Thanks in advance

regards
ralph
hellraiza is offline   Reply With Quote
Old 20-06-2008, 01:39 AM   #2
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

What version? 2008 Ext 1 has muscle built in, you need to be a gold member to get it though.
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 07-07-2008, 04:43 AM   #3
hellraiza
Registered User
 
Join Date: Oct 2007
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hi!

I'm using maya 2008 but I am not a gold member...

are there other ways to simulate muscles in maya?

I'm searching for tutorials...
hellraiza is offline   Reply With Quote
Old 07-07-2008, 05:04 AM   #4
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,125
Thanks: 11
Thanked 147 Times in 143 Posts
Default

i beleive the tutorials talk about using spheres as deformers or something like that

take a look at the tutorials that came with maya, i swear i saw it mentioned in there
Chirone is offline   Reply With Quote
Old 07-07-2008, 06:15 AM   #5
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

The old way of sumultaing muscle in Maya was a total pain in the a**e to set up and would have been dealt with by either the modeller or rigger.

As far as I ever read deformers were used to push and pull spheres or created objects using SDKs and MEL (i think) to allow a bone joint to bend and at the same time deform the muscle, then the outer layer of skin would be forced to react using soft bodies ( i may have this totaly wrong, but this is how I read it).

http://chrisevans3d.com/tutorials/maya_muscle.htm

May help and http://video-tutorials-kovach.blogsp...e-rigging.html may help...
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 07-07-2008, 08:56 AM   #6
elephantinc
Level 32 pachyderm
 
elephantinc's Avatar
 
Join Date: Dec 2007
Location: England
Posts: 1,859
Thanks: 12
Thanked 43 Times in 37 Posts
Default

if you do have have 2008 exp1 then theres a digital tutors tutorial in the rigging section
elephantinc is offline   Reply With Quote
Old 18-07-2008, 03:13 AM   #7
mirek03
Subscriber
 
mirek03's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 2,752
Thanks: 0
Thanked 3 Times in 3 Posts
Default

the muscle module is quite complicated.., the 'old' way is easy.., but too much to explain.., yes, set driven keys on geometry scale under the 'skin'
__________________
take it easy and life will be easy
mirek03 is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
New Moderators on Simply Maya Miss_Nova Site News & Announcements 21 17-05-2011 12:24 AM
Maya Hair/Polygon Error ingram_no.7 Members Lounge 13 10-12-2010 10:27 AM
Simply Maya Resources Online Miss_Nova Site News & Announcements 1 08-12-2010 08:36 PM
LayoutTools for Maya 2011 is here... ctbram Members Lounge 1 06-12-2010 10:32 PM
Open a Lightwave file in Maya 2011 radiant777 Maya Basics & Newbie Lounge 2 04-12-2010 02:45 AM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.