This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Never had a go at this before but as a break from star wars modeling i thought it would do me good, plus its great to see peoples entries comming along, so ive dug out an e type jag i sort of never finished so im gonna have fun ravaging it
Looks like its coming along, but not too sure what the rules are on using a pre exisitng model??? Maybe clear it up with Mike just incase you do a lot of work and its not allowed?
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