Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-09-2008 , 10:03 PM
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ironMan

this is my attempt at modelling ironman,

this is based off the action figure, not the movie

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Last edited by jali; 01-09-2008 at 10:56 PM.
# 2 01-09-2008 , 10:07 PM
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another pic, it kind of messed up when i rendered it, but i kept it cause i liked the strange effect

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# 3 02-09-2008 , 12:51 AM
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# 4 02-09-2008 , 02:09 AM
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you know we could potentially see that render as a really dogdy picture... just look at where those shadows are concentrated, what did you erase to get that? :p

nah, it's all good, great work. are the back of the thighs meant to be non-round?




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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