Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 15-10-2008 , 12:49 AM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314

convert ncloth to mesh

hey guys, I must be overlooking something ridiculously obvious, but how do I go about converting an ncloth mesh into a regular one in the state it is in?
I have ran an ncloth simulation and got the cloth in a nice pose, which I want to keep, but I can't figure out how to keep the cloths look while removing the ncloth attribute.
-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 2 15-10-2008 , 04:06 AM
bendingiscool's Avatar
Subscriber
Join Date: Jul 2006
Location: London
Posts: 567
Set the pose as an initial state (edit nCloth > initial state > set from current) then in the channel box where it says 'isDynamic' turn that to off, ta da!!

Hope it helps

Chris

# 3 15-10-2008 , 04:27 AM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
thanks, it worked perfectly user added image


Environment Artist @ Plastic Piranha
www.joopson.com
# 4 29-01-2016 , 01:54 PM
caetano's Avatar
Registered User
Join Date: Nov 2015
Posts: 10
For Maya 2015, it's nSolver > Initial State > Set from current

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads