I have a problem regarding texturing(see image)
The topimage is the viewport screengrab and the below picture is the render.
usually the render looks better than the viewport screengrab.(at least on my computer
I' ve checked UV Linking and Uv sets and they are correct, so what's going on here?
Because i am at a loss
I had to adjust the filter settings in the file texture-node (in the effectstab) form 1 to 0,1, i've also upped the sampling per pixel in the rendersettings; minimum of 4 and a maximum of 16.
Looks like i'm up and running again