Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 11-01-2009 , 09:31 AM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605

Texture_problem

I have a problem regarding texturing(see image)
The topimage is the viewport screengrab and the below picture is the render.
usually the render looks better than the viewport screengrab.(at least on my computer

I' ve checked UV Linking and Uv sets and they are correct, so what's going on here?
Because i am at a loss
:headbang:

Attached Thumbnails
# 2 11-01-2009 , 11:34 AM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Solved it :attn:

I had to adjust the filter settings in the file texture-node (in the effectstab) form 1 to 0,1, i've also upped the sampling per pixel in the rendersettings; minimum of 4 and a maximum of 16.
See picture
Looks like i'm up and running againuser added image

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