Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 05-08-2009 , 06:20 PM
andymcbride's Avatar
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Join Date: Jul 2009
Location: atlanta
Posts: 42

tree

well im making a tree...using maya and zbrush...im going to make it a winter wonderland i think...not sure...

the one all the way on the right was straight out of maya...then you can see my progress to the left.

user added image


https://www.2amdesign.net
I would love to collaborate with anyone to texture and do zbrush work so let me know
# 2 05-08-2009 , 07:10 PM
ColdWave's Avatar
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Location: Bulgaria, Vidin
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# 3 05-08-2009 , 07:17 PM
andymcbride's Avatar
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Join Date: Jul 2009
Location: atlanta
Posts: 42
ya its wierd, in zbrush the roots arent as blobbly looking as they do in maya...this is my first time using zbrush so im sure i will figure out how to make it look better soon enough user added image


https://www.2amdesign.net
I would love to collaborate with anyone to texture and do zbrush work so let me know
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